Big Screen Game

MarkBlog

Mark has been invited to speak at the University of Bradford on several occasions, discussing how to set up a small studio, several things indies should know and what Gaslight Games look for in a graduate. Through this, the University reached out regarding some mentoring for their Digital Media Working Academy scheme, which sees students work on real projects for … Read More

GDC 2013, San Francisco

MarkBlog

What another great GDC! Through another scheme provided by the UKTI and our good friends at Game Republic, we were able to repeat last years attendance and hit the best video games conference for a second year. The main conference happens from the Wednesday onwards, of the GDC week, with the first two days focusing on longer duration tutorials. And … Read More

OUYA IAP AIR Native Extension

MarkBlog, News

Hot off our OUYA Controller ANE is now one to support the OUYA’s In-App Purchases. As with the Controller ANE, both the compiled ANE, projects and full source can be found here. ___________________________________ Love0 Share Tweet Share Pin

OUYA Controller AIR Native Extension

MarkBlog, News

Here’s a little something we’ve been working on since our OUYA arrived, it’s an Adobe AIR Native Extension for the OUYA Controller! More details to come, along with instructions and eventually the source, but for now the sample project should be easy enough to follow. Download the sample project and ANE from here! Update: This little project is all but … Read More

Leeds TIGA GameDev Night

helenBlog

We were lucky enough to be given the opportunity to present our latest game project, Master of the Seven Teas, at the TIGA event in Leeds last night. Unfortunately, the TV didn’t have a HDMI port, disaster! So Helen and Ralph went on a quest across Leeds to try and find a shop that stocked component cables. They finally found … Read More