Gaslight Games Consulting for None in Three

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At Gaslight Games we’re passionate about the prevention of gender based violence across the world and this has meant that Mark has been fortunate to be able to consult on a project that is trying to tackle this very issue. None in Three is a research centre for the global prevention of gender-based violence and their innovative approach involves developing and evaluating prosocial computer games as culturally appropriate, educational tools.

The games team, based at the University of Huddersfield, are creating four, story-driven games that explore the reality of gender-based violence. There will be an emphasis on choices that allow the player to connect to the characters and understand an environment of gender-based violence. The games created will be made available for free for the children in the partner countries of Uganda, Jamaica, India and the UK. You can learn more about None In Three here.

None in Three India Summit

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In June, our Managing Director and Chief Programmer was fortunate to be able to attend the None in Three mid Project Summit in Mumbai, India.

During this week long series of events, the Indian branch of the None in Three Research Centre welcomed experts and colleagues from across the globe. Here they exchanged knowledge and ideas on the Centre’s important work to understand and prevent gender based violence through educational computer games.

The event included:

  • A one-day conference exploring innovative and international approaches to gender-based violence prevention
  • A symposium on the impact of gender-based violence on children, and the role of educational and other professionals in preventing it
  • And A workshop on developing serious, prosocial computer games, informed by research

Check out the highlights here.

Epic Online Services Plugin

MarkBlog

Epic Games, creators of the fantastic Unreal Engine, announced that they would be providing various Online Services to all developers, regardless of the engine they use.

This system would be known as Epic Online Services, provide back-end tools for ticketing and metrics, along with an SDK and a sample project to demonstrate the integration of their features.

At the time of writing, there was currently no direct plugin for UE4, so… we made one! You can find the Plugin on our Github page and more details are available on our Forum post.

You are free to use the Plugin in any way you like. Whether you want to integrate EOS into your project, use it as a starting point for your own Plugin, put it into a commercial project or something else? It is provided as is and any help we can offer, we do so through the Github or Forum pages.

Hopefully it will be of use to more people out there!

All Change!

MarkBlog

What a start to the new year, as we wrap up a contract with AAA development team, Slightly Mad Studios, we also start supporting the development of a VR project and Mark is providing an industry perspective to University of Huddersfield students, supporting lecturing staff.

We’re still working away on the Secret Project, hopefully we can announce this sooner, rather than later!

Interview with Everyone Can

MarkBlog

Earlier this year, Mark was asked to be an ambassador for the charity Everyone Can. Through the use of digital technology, Everyone Can provide alternate control methods, so that video games are accessible to everyone!

Whether it’s over at the Gaming Centre in Sale, just outside Manchester, or through assessments and providing support, Everyone Can offer an unparralleled gaming experience to all.

Recently, the folks at Everyone Can interviewed Mark, talking about his experience in the industry, what it means to be an ambassador and the future of accessibility – amongst other things.

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